Strong teams are crucial to real-world software development. I like working with and learning from others, and I have led university teams of up to 9 people. I'm familiar with Scrum practices.
I love breaking problems down to an elegant solution. Object-oriented design is second-nature to me. I'm a strong believer in test-driven development and never shy away from criticising my own code.
I take pride in my work, and always aim to deliver to a high quality on any task. I’m not perfect, but I will own my mistakes, learn from them, and improve for the future.
I want to learn more about work environments with larger teams and their software development processes, in order to keep expanding my experience and understanding of software development.
Preferred: C++, C#, Java- anything object-oriented!
Git/SVN, JIRA, Confluence, Jenkins/Bamboo, Unity, Visual Studio, Eclipse, SQL- and many more!
Putty Party is a 2D co-operative puzzle-platformer developed as part of my final year project at Swinburne.
I was the lead programmer and project manager on a team of 9 students, and we worked tirelessly from March through to October to get the game ready for a showing at PAX Australia.
I developed it as part of Electric Mammoth Studios on a casual schedule over roughly two years.
I was the only programmer on the project, working closely with our designer/producer and artists to put the game together.
Sweet and Sour Fork is a WordPress blog I put together for a food blogger.
The theme was custom-developed using PHP and the transition from Blogger to WordPress necessitated the development of some custom plugins to migrate all important site data.
Available on GitHub.